Fashion Garment Technology

Fashion Garment Technology

Fashion Garment Technology

Garment technology involves the manufacturing, materials - innovations that have been developed and used. The timeline of clothing and textiles technology includes major changes in the manufacture and distribution of clothing.

From clothing in the ancient world into modernity the use of technology has dramatically influenced clothing and fashion in the modern age. Industrialization brought changes in the manufacture of goods. In many nations, homemade goods crafted by hand have largely been replaced by factory produced goods on assembly lines purchased in a consumer culture. Innovations include man-made materials such as polyester, nylon, and vinyl as well as features like zippers and velcro. The advent of advanced electronics has resulted in wearable technology being developed and popularized since the 1980s.

Design is an important part of the industry beyond utilitarian concerns and the fashion and glamour industries have developed in relation to clothing marketing and retail. Environmental and human rights issues have also become considerations for clothing and spurred the promotion and use of some natural materials such as bamboo that are considered environmentally friendly.

Fashion is a popular aesthetic expression at a particular time and place and in a specific context, especially in clothing, footwear, lifestyle, accessories, makeup, hairstyle, and body proportions.Whereas a trend often connotes a peculiar aesthetic expression and often lasting shorter than a season, fashion is a distinctive and industry-supported expression traditionally tied to the fashion season and collections. Style is an expression that lasts over many seasons and is often connected to cultural movements and social markers, symbols, class, and culture (ex. Baroque, Rococo, etc.). According to sociologist Pierre Bourdieu, fashion connotes "the latest fashion, the latest difference."

Even though they are often used together, the term fashion differs from clothes and costumes, where the first describes the material and technical garment, whereas the second has been relegated to special senses like fancy-dress or masquerade wear. Fashion instead describes the social and temporal system that "activates" dress as a social signifier in a certain time and context. Philosopher Giorgio Agamben connects fashion to the current intensity of the qualitative moment, to the temporal aspect the Greek called kairos, whereas clothes belong to the quantitative, to what the Greek called Chronos.

  • Elements Of Art And Design.
  • Fibre And Yarn Science.
  • Sewing Technology.
  • Communicative English.
  • Basics of Garment Construction.
  • Fashion Art And Design.
  • Fabric Analysis.
  • Wet Processing.
  • Basic Draping Technique.
  • Fashion Design And Illustration.
  • Fashion Clothing Psychology.
  • Needle Craft.
  • Historic Costumes.
  • Entrepreneurship Development.
  • Traditional Textile Art.
  • Textile Testing.
  • Apparel Production For Children.
  • CAD/CAM In Apparel Industry.
  • Fashion Accessories.
  • Fashion Forecasting And Apparel Marketing.
  • Garment Grading And Costing.
  • Apparel Production For Women.
  • Apparel Quality Management.
  • Apparel Machineries And Maintenance.
  • Fashion Communication And Visual Merchandising.
  • Portfolio.

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